Pretty Silent
Pretty Silent
will be the name of a game i'm currently working on. It will use the
famous VGFX-library from Venom
that i'm porting to OS/2 with the help of the dualmode-library
of Marty Amodeo. Pretty silent
will be a space trading & exploring game like the real famous
Elite. Sadely David Braben, one of the authors of the original Elite
made Christian Plinder to remove his reverse engenired "Elite
the new kind" ETNK from the net. Braben promised a way to bring
it back, but there is no light at the end of the tunnel. I was
beginning to translate ETNK to Pascal (still my favorite progamming
language) when Braben intervened. Do not ask if you can have the game
-it is not finished, just some parts already worked and it would be
illegal. Maybe you can write Braben a note. If you realy interrested
in that story you can use google to search the newsgroup. Hopefully
Christian will finish his own project "Darkness
falles" that is in perfect tradition of Elite. He has even a
very skilled co-programmer on his side : Ian Bell, the second author
of the original Elite!
Well, what will Pretty
Silent be? An other Elite clone? No, first big
difference will most probably be that Pretty
Silent will be 2D. I have a lot of ideas so you'll have
to wait. Currently the universe is about 2 000 000 by 2 000 000
units. Your ship may travel about 15 0 upm, so you may need 222h to
go from one end to the other ;-) So here some screens from -alpha
version :-)
The next screen shows the player ship above some unknown
planet, left is the galaxy chart and bottom down some status
information
So, it's becomming pretty
silent; you have to wait....
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